So Semester 2 is officially finished...
Here are a few short videos of some some projects I did using Pure Data, Flash and Arduino:
Colm Walsh - Masters in Interactive Media
Hello there... This blog documents my on-going work at the University of Limerick, Ireland.
Tuesday, May 31, 2011
Wednesday, May 18, 2011
Hunt Museum Project Complete
This morning Dominique Bouchard from the Hunt Museum will be coming to the presentation of the Hunt Museum project. My interpretation of the Roman dodecahedron:
Tuesday, May 10, 2011
Arduino and PD
I'm in the middle of building a basic prototype for my final project at the moment and I'm working on taking readings from sensors connected to the Arduino, using these readings to affect sounds files in PD and then sending the information into Flash to alter graphics. I'm using pduino to get Arduino and PD talking and am in the process of figuring out the PD/Flash connection.
Here's a little sample of Arduino and PD in action. There are two light sensors that pass light readings into PD and these two readings are each controlling the frequency of a waveform. Sounds a bit like bagpipes!
Here's a little sample of Arduino and PD in action. There are two light sensors that pass light readings into PD and these two readings are each controlling the frequency of a waveform. Sounds a bit like bagpipes!
Hunt Project Progress
On Monday I took all my bits and pieces to the workshop in the Schroeder Building in UL. Much thanks to Séamus who gave me a run-through of the band saw and the bending machines. It was nice to be working with my hands away from a computer screen for a change. The piece is coming along nicely now and should be completed over the next couple of days...
Saturday, May 7, 2011
Dodecahedron Plan Revised
I've thought about my original plan for building the dodecahedron for the Hunt project (only using circuit boards and LEDs) and have decided that it would be pretty boring. So, I've added some elements. I plan to make some of the sides using circuit boards, some using computer casing and some using the transparent, flexible circuits from the inside of the keyboard. It should give the impression of an object mid-way through construction where the different layers are visible. Kind of like the death star...
... except using
More scavanging
Got up bright and early today and cycled out to Hegarty Metal Recycling to look for more material for the Hunt project. There was loads of great stuff there but we got hunted out by the general manager (after being given permission by the guy at reception!). Dang it.
I managed to get something cool out of an old keyboard I found elsewhere though...
I managed to get something cool out of an old keyboard I found elsewhere though...
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